Ubisoft Stockholm is a team of inspiring, innovative and bold people. While we are a studio of our own, we are also part of the Ubisoft family. We share the Ubisoft mission and philosophy of creating amazing worlds, with a keen eye for detail. If you want to know more, you have to join the ride with us to space!
We want to be a successful lead studio within the Ubisoft family by building great games in a better way, delighting millions of players around the world. Simple enough, right? If you feel the same, why not join?
Do you want to drive the technical ambition for what is impossible in games? Then this might be the time for you to jump on the train of creating something completely new!
The goal is to guide and bring team efforts forward by looking into several aspects of the engine technology that we use to identify areas of improvements. You will collaborate with the Lead Technical Director as well as other disciplines to make sure the technology we use is evolving in a direction that is beneficial for our game devs and project.You will also collaborate with other Ubisoft studios and external partners to share knowledge and identify existing technology that we should adopt, possibly adapt, and develop new technology as needed.
Have extensive experience developing, debugging and optimizing tools and technology for AAA game engines & infrastructure or interactive real-time simulations.Have development experience in multiple game domains (for example Animation, Gameplay, Rendering, Tools, etc).Have extensive professional hands-on experience in several programming languages, with C++ being the most prominent one. Other relevant languages are Go, Rust, Python and PowerShell among more.Want to find the best fit solution to complex problems, finding compromises for stakeholders with differing needs.
We know you have amazing powers and for us it is important you get to show your magic. Setting your stage, we are creating strong autonomous teams with independent decision-making, freedom to try out new things and show why it works. For us it is important that you get to shine by being creative: to take deliberate choices, poke holes in things when required, to navigate through known pitfalls and care for your craft by honouring your commitments.
In this role, you’ll liaise with the Lead Technical Director and the Technical Decision Board in the project to solidify a sound technical vision. To enable structure and assess the technical setup and infrastructrure needs to deliver the gameplay part of the full vision. You’ll also coach and motivate a innovative and collaborative team of technical leads that can work across varous areas of the project
To make the innovation ride easier we would love if you…
So if you are interested in working on next-gen tech for games? This is your chance to be part of something huge! Apply now to make it yours and to get to know the secret!
Tagged as: Ubisoft
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