You will be responsible for creating:
Various Game mockups
Particles / Animations / Visual FXs for the game
3D Models / Textures
Assisting creatives in drawing game elements.
Building out optimized game ready assets from concepts
Working closely with developers ensuring concepts are achievable.
As a Technical Designer you will assist with project scheduling providing accurate time estimations for the expected work. As the bridge between design and development you will often be tasked with working on multiple projects across multiple teams. This requires you to have quick turnaround times and strong problem-solving skills as to not become overwhelmed.
Required Skills :
Adobe Suite (Photoshop, Illustrator, and After Effects)
Spine or rigging experience
HTML
Optimizing Files for Production
2D and 3D art production
Qualifications :
Degree/Diploma in Graphic Design / Game Art & Design / Game Development
Minimum of 6 years work experience in Gaming, Design, Marketing, Advertising, Publishing or Animation field.
High level of experience and understanding of Adobe Creative Suite.
HTML knowledge.
Personal Skills:
Strong Problem-Solving skills
Ability to take direction and work independently
Ability to learn new programs/processes quickly
Ability to take input and make changes in a timely manner
Benefits:
All benefits begin and are vested immediately.
Health care coverage
Company H.S.A. contribution
4% 401k match
Eligible for 25% bonus paid quarterly
All applications must be accompanied by portfolio images or website portfolio link. Applicants should expect to take a basic skills test as part of the interview process.
About the company:
Join a team that values people and loves gaming. No TPS reports, guaranteed!
This three studio software engineering company is quickly becoming known as a leading creative developer of online mobile casino games. With no legacy or corporate entity to serve, this company is embracing leading technologies to deliver new and innovative experiences. Their customers are shifting work from other studios to them as their games are achieving faster market penetration, higher user satisfaction and superior quality. They recruit for attitude and aptitude. They believe the right people will employ their passion for gaming to create great product with minimal supervision/overhead which is the inspiration behind their small distributed studio approach to growth. You owe it to yourself to see this amazing alternative to corporate and indy game development.